Overview
About
Logic Rift is a psychological puzzle game where rules appear stable — until perception interferes. Each room challenges how you interpret logic, not how fast you solve it.
Gameplay
Room-based puzzle design (7–10 rooms per level)
Every level introduces a new form of deception
Increasing difficulty without changing the obvious rules
Focus on thinking, not reflexes
Levels
Numbers – Directional logic that twists arithmetic
Colors – Visual distraction and false patterns
Time – Delays, traps, and misjudgment
Portals – Navigation through misleading connections
Theme
Logic is reliable — until it isn’t.
My Role
Made the first and Forth Level
Problem Solved
Nothing
Key Features
- Game Design